Showing posts with label Indie Game. Show all posts
Showing posts with label Indie Game. Show all posts

Friday, January 18, 2013

Anima: Gate of Memories Successfully Funded!

Hello nerds!

 You guys are smart, so I know you remember when I told you about the Anima Kick Starter campaign!

If you don't remember, or you didn't have a chance to check it out, then Anima: Gate of Memories is an indie RPG in development for multiple platforms. If you are interested in reading more about the game, Check this page describing the game out! 



Success! 

As of the 14th, Anima has successfully been funded on Kickstarter! It always makes me happy to see something with this much effort rewarded. So I want to personally thank all of you who backed the project in any way, monetarily or otherwise. 

I know the Anima team feels the same way! Check out this quote that they sent out to all you guys who backed them! 

The project is funded.So many things come to my head right now that it is difficult to find the correct words, but I suppose that there is one thing, above all else, that we should say; Thanks to every one of you for backing us. The fact that so many people gave us their support and believed in our work is something really important for us.Now, looking back at things, this project was an incredible road. There were wonderful times, and others in which we honestly thought that we were not going to do it. But we are finally here; ready to start working in Gate of Memories.


It touches my feeble nerd heart when I see something like this succeed. So, thanks to you guys, in the near future, we will all be playing an amazing game and you know your contribution made it possible!

My Gift To You Guys

Artsies Galore!









Tuesday, January 8, 2013

More Anima Art on Deviant Art!



Check out and comment on the original deviant art page! Here!

Monday, January 7, 2013

Kickstarter: Anima - Gate of Memories

Hello nerds, I am Kickstarting this Monday off with my Kickstarter project of the week!

Anima - Gate of Memories is very similar to ARPG's that have become fairly popular in recent years. But what caught me, is the intense detail in the story and open game elements. 

Monday, July 9, 2012

New Screen Shot In Game! Top Down Zombie Shooter

In game of zombies spawning randomly, and me hauling ass cause I ran out of bullets lol




This is the grenade art for the game, Starting to look pretty sick :)



Tuesday, April 3, 2012

Adventures in Game Development Returns!

Hey everyone, posting while I am on vacation has proven to be rather hard. But I have returned with great news!

The Elysian Shadows dev team has released a trailer for their new set of videos. It gives a brief look into the life of the team and the troubles that they face. It looks fun, heart wrenching... And grown up. Which is weird, because the last time any of us watched their vlog, we were much younger.

But older is not worse, because the trailer looks amazing! So check it out, and support the team!

Saturday, March 24, 2012

Renaissance Fair and Leftover Green Beer

Teh Fair


Hey everyone! Tis Saturday, and your's truly is going to ye old renaissance fair. Bar wenches and archery ranges, costumes and the smell of pipe tobacco. I love it! If it weren't for my love of computers, I would have loved living a couple hundred years ago. Legally carrying a sword, and not worrying about making it as a successful computer scientist.

But wishful thinking is a waste of valuable time! I must find something to wear!

Digital Birthday

Oh and it was Mind Tour Studios Artist's birthday this weekend, and we gave him his present early! He is officially a Cintiq owner!

Only problem, we cannot find an adapter for his Macbook pro, so I have been letting him use my Elitebook. Regardless, it is awesome! He loves it, we love what he has been doing with it, and he will be converting all our paper sketches to digital very soon.

Fin

Friday, March 16, 2012

A Journey Into the World of Feeble's Fable

Morning nerds, hopefully you all are in less pain than I am today. I decided to push myself a little harder than normal in my run yesterday, and my muscles are very irate about it. To top it all all, I fell pretty hard on my skateboard last night and now my ass hurts.


But nothing could stop me from writing you guys some new content! Especially when it has me as excited as it does today!


Why am I excited? I shall tell you why after I get some coffee. ... ... Yum :)


Ok, last night I was looking for what I was going to post about this morning so I started looking through other blogs, through some forums, and over a rainbow or two. My last stop as usual is Kickstarter.com.


I was sick of writing about projects that were almost funded, very popular, and didn't really need your help. So I decided to go to the newly created ones, browsed around for a little while and all of a sudden. A diamond in the rough appeared, something that immediately caught my attention.


That project was Feeble's Fable!



The second I saw the artwork, it plucked a couple heartstrings. It reminded me very closely to the feeling I got when I played Okage: Shadow King for the PS2. Very whimsical, cutsie, but also very dramatic with a very deep story line. 

The world of Feeble's Fable is filled with puzzles, and mystery. Everywhere you go, you can find new creatures to interact with. With art done by Justin Hillgrove, every place you go looks like it was just pulled out of a children's story book.


The monsters he created for this game hold emotion, very sad or happy creatures filling up every corner of the world. It kind of sets the mood for whats going on. If you are in a dark place with miserable creatures, you might start to feel some of their anguish. 

That is one thing that is lost in current games, they have great action, great everything. Except they don't know how to make the player feel things. If you can pull a player in emotionally, than he will play the entire game without blinking, I can guarantee it! Can you think of a time where you almost cried while playing a game?


I know I will be very upset if this game doesn't get funded, more so than anything I have reviewed so far. The industry needs this game. We need to be reminded that emotion is a part of stories! So please, I am asking you from the bottom of my nerdy heart. If you have an extra dollar, donate to this Kickstarter project. If you have a few extra, donate it! Tell your friends, tell your pets, tell the world!

I am ugly and I am proud! ;)



Update - March 9, 2012 (Animation!) from Atomic Chimp on Vimeo.

This game deserves the money that you were going to spend on cheese burgers today, so go check out the Kickstarter and spread the word!


Thursday, March 15, 2012

Editing Our Blogger Template & Free Shit!


Sorry for the lack of posts in the past couple days, we have been working tirelessly on our new template. Not really, but we have been super busy. Between working on our new game, going through school, and trying to update Life of Ramen, we are dying to catch our breath. But none of that matters, because progress is more important than sleep. And in the name of progress, I would like to show you our new banner! It's waaaay up there at the top, but it has image mapping so you can click the social buttons on the bottom. That was a fun trick to learn.

On a lighter note, I am bestowing upon you a contest of sorts. Since only a few people commented on the last post asking what would be a good gift for donations to our Kickstarter, I would like to post a challenge. Post in the comments your best idea for a gift to donators, and in one week I will make a poll out of the best answers and you will vote! The person's idea with the most votes will be flown out to Orlando for the release party of Amibile Paladin, where you can meet the developers, eat a ton of cake and barbecue, and pick up your free copy of Amibile Paladin!!!

There is one condition to this contest though, This post has to get at least 500 SEPARATE comments, or it will be postponed. That means every single one of you that sees this must comment. Doesn't matter if your idea is good or bad, just post!

Ok, you have your mission, you have your tools, get thinking nerds!

Wednesday, March 14, 2012

Amibile Paladin. Mind Tour Studio's New Indie Game

Hey everyone,  Kadajett here to talk about something very special. I have been holding off, but I cannot anymore!

Mind Tour Studios and officially been created. We are a company that develops independent video games and tabletop games. As of right now, there are about five of us, working as close to full time as possible on our first game.

This game is a 2.5D rpg scroller, being built for XNA, PC, and for all you hardcore mother fuckers out there... DREAMCAST. 


It's code name for now is Amibile Paladin. You all know what a paladin is, but what amibile means will take a little explaining.

Amibile means beautiful, and not in the western supermodel meaning of the word. I use beautiful to represent complexity, complexity of the mind to be precise. Hint hint.

We would like to keep this project fairly secret, so I wont be posting any of the details, but know that the engine is already in development, we already have the design document almost finished and the artwork is being owned by our talented artists.

One thing I can show you, is our original sketches. They are fairly simplistic compared to what we have going on now, but it might give you an idea what the style of the game is.









As I have said before in earlier posts, we are making a Kickstarter Project after we get our first demo running. And what we are trying to do, is figure out what kind of gifts you guys would like IF you donated. Not saying you have to, just want to know what you might like.

One idea that we all have been passing around is a miniature version of the main character or one of the enemies made by our very own Maker Bot 3D Printing machine that we are going to use for our table top games. If you like that idea, or have a better idea, throw it in the comments. If its a good enough idea, maybe you will get it for free! When we make them obviously.

If you are a fan of indie games or RPG's, spread the word. The more publicity our Kickstarter gets, the faster  the game will be made. We will also be able to put more production value into it because we will be able to buy food and energy drinks throughout the process.

Thank you all for reading this post, like I said, spread the word. make Amibile Paladin a household name and we will be able to produce bigger and better games in the future!

Wednesday, March 7, 2012

Super Hero Movies & Deathly Impatience

It is a very gloomy day here in Florida. There are no birds chirping, and the clouds are just bursting at the seams. And as I started my normal morning skateboarding session(decent cardio), I realized that I was a very sad nerd. So wallowing in my sadness, I continued to skate as fast and hard as I could, till I was out of breath, then I went inside. Of course, straight to the computer, I went. And the second I opened up You Tube, I realized why I was sad! There, right in front of me was a link to the new Marvel Avengers Assemble movie. I had heard stories at the local comic book shop, but I had evaded looking until just today. I had waited so long to look at the video that the Force was working it's mind tricks on me and making me sad. But no more! I shall appease the Medi-Chlorian masters by helping the rest of the lost nerds find their way! As you could have expected, all the recent Marvel Heroes movies led to this momentous occasion. Captain America, Thor, (Hispanic?) Hulk, and more assemble to fight what looks like a gigantic CGI Dragon. Aside from Captain America, this is a dream team of pure power. No offence to Captain America fans, but I think he is the weakest link. Regardless, To see some of my favorite comic book heroes together in the closest thing to real life I will probably ever see is going to be a very happy day.

Without a doubt, Ironman is my favorite Avenger. I am a very intellectual person. So I appreciate a self made super hero, who used his mind alone. (Batman doesn't count because his power is just being really rich.)  So now is the time for you to watch the trailor, tell Life of Ramen what you think, and tell us who your favorite Avenger is! 




After you have read all that and made you watch a video, how dare I ask you to do one more thing right? Wrong, you are contractually obligated to get pissed at the Elysian Shadows Dev Team for not Releasing Episode 18 of their You Tube Series. But they did announce that there was going to be a behind the scenes video released, so be excited. And pissed. 

You can flame them right on here in the comments , and beg for the next video! Or you can go to their Facebook page and tell em I sent you! :D



Facebook: http://www.facebook.com/elysianshadows