Showing posts with label Video Game. Show all posts
Showing posts with label Video Game. Show all posts

Monday, January 14, 2013

Pokemon X & Y Artwork Revealed!

I know you guys are super excited about the new Pokemon X & Y games that are coming out in October, just like me! As you know, I am a huge Pokemon fan, considering I just got Pokeballs tattooed on my knuckles!



Well, Nintendo just released some new art work of what I assume are the new legendary Pokemon. 




This is the other one I found, and it reminds me of an older Pokemon from Gold & Silver possibly. 



So, more importantly, how excited are you guys to play this on your new 3DS XLs? And why is this the shortest time between generations of Pokemon games?




If you don't already have one, check out these great prices on the new 3DS XL!!!

Sunday, January 6, 2013

Free to Play Nintendo

As the internet has become more popular, and the majority of people own credit cards, a new style of gaming has erupted. You see it pretty often if you are an active MMO gamer. The style of game is called very innapropriately, Free to Play.


Monday, March 19, 2012

New Consoles Old Techonolgy!

I was browsing around on the internets today, and I saw some very upsetting news. The next set of consoles to come out will only support Unreal Engine 3! Why would they even bother? Why not wait till they release Unreal Engine 4 in a couple months?

Doing this would open up the market for much better looking and cross platform games! Not that I have any problem with #3, but it is just kind of a waste. Now we get to wait another 6 years till Unreal 4 is seen in our console games.

If you haven't heard, Unreal 4 is also capable of developing flash games, so in the near future, you might see console quality games on Facebook!

But on the bright side, PC gamers still rock, because they can use and play Unreal 4 games all day long! So look forward to it, go out and buy a gaming computer if you don't already have one. This shit is going to be awesome!

Here is last years tech demo for Unreal 3. Just as a comparison, Epic Games says that Unreal 4 makes this video look like shit. If you can, watch it in 720p, low quality does not do it justice.



“There’s no end in sight for what we can do with unlimited technology. So we’re always going to be pushing and I’m sure we’ll be pushing for more than is possible to give. But yes, we feel that’s kind of our duty. That’s what Epic is here for.”


The original release of that video was said to take three rigs to play, the power of 10 Xbox 360's. Now they are able to play it using one new quad core GPU. Plus Cpu Ram etc, but the speed technology is going, virtual reality is right around the corner. 


Bye nerds!!!

Friday, March 16, 2012

A Journey Into the World of Feeble's Fable

Morning nerds, hopefully you all are in less pain than I am today. I decided to push myself a little harder than normal in my run yesterday, and my muscles are very irate about it. To top it all all, I fell pretty hard on my skateboard last night and now my ass hurts.


But nothing could stop me from writing you guys some new content! Especially when it has me as excited as it does today!


Why am I excited? I shall tell you why after I get some coffee. ... ... Yum :)


Ok, last night I was looking for what I was going to post about this morning so I started looking through other blogs, through some forums, and over a rainbow or two. My last stop as usual is Kickstarter.com.


I was sick of writing about projects that were almost funded, very popular, and didn't really need your help. So I decided to go to the newly created ones, browsed around for a little while and all of a sudden. A diamond in the rough appeared, something that immediately caught my attention.


That project was Feeble's Fable!



The second I saw the artwork, it plucked a couple heartstrings. It reminded me very closely to the feeling I got when I played Okage: Shadow King for the PS2. Very whimsical, cutsie, but also very dramatic with a very deep story line. 

The world of Feeble's Fable is filled with puzzles, and mystery. Everywhere you go, you can find new creatures to interact with. With art done by Justin Hillgrove, every place you go looks like it was just pulled out of a children's story book.


The monsters he created for this game hold emotion, very sad or happy creatures filling up every corner of the world. It kind of sets the mood for whats going on. If you are in a dark place with miserable creatures, you might start to feel some of their anguish. 

That is one thing that is lost in current games, they have great action, great everything. Except they don't know how to make the player feel things. If you can pull a player in emotionally, than he will play the entire game without blinking, I can guarantee it! Can you think of a time where you almost cried while playing a game?


I know I will be very upset if this game doesn't get funded, more so than anything I have reviewed so far. The industry needs this game. We need to be reminded that emotion is a part of stories! So please, I am asking you from the bottom of my nerdy heart. If you have an extra dollar, donate to this Kickstarter project. If you have a few extra, donate it! Tell your friends, tell your pets, tell the world!

I am ugly and I am proud! ;)



Update - March 9, 2012 (Animation!) from Atomic Chimp on Vimeo.

This game deserves the money that you were going to spend on cheese burgers today, so go check out the Kickstarter and spread the word!


Wednesday, March 14, 2012

Amibile Paladin. Mind Tour Studio's New Indie Game

Hey everyone,  Kadajett here to talk about something very special. I have been holding off, but I cannot anymore!

Mind Tour Studios and officially been created. We are a company that develops independent video games and tabletop games. As of right now, there are about five of us, working as close to full time as possible on our first game.

This game is a 2.5D rpg scroller, being built for XNA, PC, and for all you hardcore mother fuckers out there... DREAMCAST. 


It's code name for now is Amibile Paladin. You all know what a paladin is, but what amibile means will take a little explaining.

Amibile means beautiful, and not in the western supermodel meaning of the word. I use beautiful to represent complexity, complexity of the mind to be precise. Hint hint.

We would like to keep this project fairly secret, so I wont be posting any of the details, but know that the engine is already in development, we already have the design document almost finished and the artwork is being owned by our talented artists.

One thing I can show you, is our original sketches. They are fairly simplistic compared to what we have going on now, but it might give you an idea what the style of the game is.









As I have said before in earlier posts, we are making a Kickstarter Project after we get our first demo running. And what we are trying to do, is figure out what kind of gifts you guys would like IF you donated. Not saying you have to, just want to know what you might like.

One idea that we all have been passing around is a miniature version of the main character or one of the enemies made by our very own Maker Bot 3D Printing machine that we are going to use for our table top games. If you like that idea, or have a better idea, throw it in the comments. If its a good enough idea, maybe you will get it for free! When we make them obviously.

If you are a fan of indie games or RPG's, spread the word. The more publicity our Kickstarter gets, the faster  the game will be made. We will also be able to put more production value into it because we will be able to buy food and energy drinks throughout the process.

Thank you all for reading this post, like I said, spread the word. make Amibile Paladin a household name and we will be able to produce bigger and better games in the future!

Monday, March 5, 2012

Two is Better Than One! ;)

Everyone plays video games alone. It is inevitable due to it's nature, but every once in a while, you just need to bro out! Get some pizza and some beer and find a game to play in Co-Op mode. Speaking of Co-Op, I have a new game to show you!



Co-Op is a two player shooter game, without shooting. A laser type of connection between your friends ship and yours is generated and you have to rack up as many points catching people in that laser as you can before your partner or you die in a fiery cookie involved crash. It looked like it would be a fun couple of hours, and guess what? It is free for Windows and Mac! So Check out this Youtube video and download the game for you and a friend to play.





And if you are interested in downloading it, here is the linky links!

Website/Downloads: http://moacube.com/games/co-op/
You Tube: http://www.youtube.com/user/MoaCube?

Thursday, March 1, 2012

Elysian Shadows Game Development


Good morning everyone, it is supposed to be a lovely day today, which probably means it is going to rain one minute and be like a sauna the next. The latter is quite undesirable considering my major wine experience last night. It is not agreeing with my stomach this morning. But what settles my tummy more than Pepto, or crackers is none other than watching a couple YouTube episodes of the Adventure in Game Development Series, or later called Elysian Shadows Revolution.

These videos depict the silly team antics and growth as they create the multi-platform RPG Elysian Shadows. Elysian Shadows is a game that has been through more transformations than a boy going through puberty, but every change was for the better in my opinion. They ditched their old artists, and gained new more skilled ones! They rebuilt the engine a few times to implement and improve it's capabilities, and they re-wrote from a shaky C foundation to a more solid and reusable C++.

But this is all ancient history, as the team has been on hiatus from posting videos. All their loyal fans shed a single tear of regret for the possibly dead project.

But fret not little nerd men, Elysian Shadows is not dead! According to the figure head and possible team lead Falco Girgis, the team has been working on the game almost non stop for the past 2 years. And that being so, he also stated to me that they are very close to releasing the next video chapter of Elysian Shadows Game Development. I am almost literally giddy with excitement, considering the fact that this series is one of the reasons I went to school to get a computer science degree.

We have been promised a mind blowing visual experience, unrivaled by any other video they have created thus far. This video is supposed to show off the new team members that have been gained, and all the work they have done together. We can all hope, that the video gives a possible release date so we can all spend money on them. But aside from that, we could all use a little motivation to start making our own games to give Life of Ramen something to talk about!

Ok, enough rambling! I am going to post one of their newer old videos so you can get an idea of their process, and you can assess your will to watch the new video when it comes out.



That is all I have to give everyone, remember that all these images and videos belong to the Elysian Shadows Dev team. Make sure you comment if you want to show your love for Elysian Shadows, or Life of Ramen. And now for linky links...